![]() ![]() I pretty much went with 3 melee bruisers and 1 utility caster to drop buffs and heals and in some small turns he wasn't doing that or chugging potions he would nuke. Do you want to go melee/range/spell heavy? Your party will have it's share of weaknesses that you will have to play around but excel in the planned thing. You should probably have a plan while making the party, do you want utility and a bit of everything? You then have access to many things but the general combat might be bit messy. If you like a class, you can take it in multiples. In Adventure difficulty the game should be finishable with most compositions and probably with somewhat suboptimal skilling, though it might get pretty hard. ![]()
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